10 Awful Changes That Ruined Potentially Awesome Games

8. Starfox Adventures (GC) - Universes Collide

Slippy G3ar It turned out to be Rare's last video game for a Nintendo console, and in all fairness, it was okay. The gameplay was polished, the battle system slick. The problem? What's Starfox without, y'know, exploring the stars and pew-pewing enemy spacecrafts? It should come as little surprise then, that this isn't a Starfox game. Not really. It was originally developed as Dinosaur Planet for the N64. However, a meeting with the Nintendo high-ups led to Miyamoto commenting on the similarities in appearance to the proposed main characters and those of Starfox. Why not, therefore, redesign it, switch the story up and place those Starfox characters in? Well, because it might enrage the die hards and turn what could have been an awesome game on its own merit into a good game with out-of-place characters, over-the-top dialogue and a constant nagging reminder that walking around on foot is far less intense than flying around in a spaceship, blowing the crap out of everything in sight.
Contributor

David is a freelance writer. He likes some pop culture things. Thank you reading this.