10 Awful-Sounding Video Games That (Fortunately) Got Cancelled

8. B.C.

Developer: Intrepid Computer Entertainment Year of cancellation: 2004 B.C. was an action-adventure game that took place during a prehistoric time period. The player would have controlled a tribe that must evolve and move around the continent in order to become the best species in the game. The world was set to be gigantic, the combat was brutal, and the weapons could be crafted using harvested resources. Sounds pretty great, doesn't it? It sounds like a crying shame that B.C. was cancelled, until you realise that it was being helmed by Peter Molyneux. The developer behind games like Fable and Black & White, Molyneux isn't exactly known for keeping his lofty promises. Because there was still a narrative to follow, games like the Fable series weren't too painful, despite lacking many of the groundbreaking features promised. Minus all the too good to be true features, B.C. would likely have just been a simple dino-brawler with sub-par combat and little else.
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Tom Butler hasn't written a bio just yet, but if they had... it would appear here.