10 Awful Video Game Spin-Offs That Insult The Original
6. Resident Evil Survivor
Eager to join in on the Light Gun fun provided by the likes of Namco and Sega's Time Crisis and House of the Dead respectively, Capcom opted to retool its then young survival horror Resident Evil to fit the genre's formula, only, it seems nobody ever told it that the arcade mainstay proved to be so popular for two primary reasons: that gameplay is facilitated by a physical, gun-shaped peripheral for accurate aiming and two, that its contemporaries, as expected of the genre, were fast-paced and packed with spectacle.
Survivor had none of that.
Due to certain events, Capcom removed Light Gun functionality from the game in North America (aiming was done with a controller, making it laughably sluggish), but even in versions where it wasn't, Capcom had chosen to keep gameplay pacing similar to that of the mainline series, i.e. slow and plodding.
You thought Resident Evil 6 was bad? Try playing this for five minutes.