10 Bad Video Game Decisions You Didn't Understand Until It Was Too Late
5. Curing Zoe - Resident Evil 7
In the later stages of Resident Evil 7, players are presented with a choice, to cure one of two infected characters - either their wife Mia, or Zoe Baker, who has been helping you throughout the game.
Now on paper, the choice seems almost comically obvious - you pick your wife, every day of the week, right?
But when you consider how annoying Mia is throughout the game, and how helpful Zoe has been by comparison, you might start to ponder whether the choice was a little too obvious for its own good, and that picking Mia was a one-way ticket to a bad time.
Yet rest assured, Capcom was actually playing this totally straight, as picking Zoe results in Zoe being killed by bioweapon villain Eveline mere minutes later, and later on the player is forced to kill an Eveline-possessed Mia. Yikes.
By comparison, curing Mia results in both characters surviving, and given that Zoe's story is ultimately continued in the End of Zoe DLC, this is evidently also the canon choice.
All the same, the game presents Mia-or-Zoe as a genuine, good-faith choice when, in fact, you're just picking the good/canon ending or the bad/false one. Boo.