Once we activated three radio towers in Far Cry 3, the blessed Recurve Bow was ours. Jason Bro-dy had a long time to wait until Act III for the wing-suit, but that gave us all plenty of time to practice our ground-level strategy. Step one find high ground. Step two pickem off one by one. Because the AI is so adept, Far Cry 3s super-satisfying, single-shot kills didnt ever make things feel too easy they make you feel genuinely dangerous. Enemy-base infiltrations never go down the same way twice, and when we take them all down without anyone seeing a thing, we use a combination of silenced pistols, stealth takedowns and some sweet, long-distance archery. Of course, we we could just run in bows-blazing, and we do that too. A flaming arrow will light a man on fire, but just one well-placed shot will light the grass up too... and all his friends with it. Remember, Far Cry has the most realistic fire-spreading in the industry. An explosive arrow achieves a similar effect, but with more jeeps blowing off the road and pirates flipping like dead gymnasts. The Recurve may be fancy, military-grade and fiberglass, but Far Cry 3 does take you back to the bow's historical conception as a hunting tool, seeing players hunt and scavenge animal skins of every Rook Island variety, from tigers to wild boar, leopards, deer and bear even giant, laser-eyed lizards in the 80s-'tastic DLC, Far Cry 3: Blood Dragon.
Real Science Magazine called James' addiction to video games "sexually attractive." He also worked really hard and got really lucky in college and earned some awards for acting, improv and stand-up, but nobody cares about that out here in LA. So... He's starting over fresh, performing when He can. His profile picture features James as Serbian, vampire comic Dorde Mehailo with His anonymous Brother and Uncle at the Nerdmelt Showroom in West Hollywood. In James' spare time, he engages in acting, writing, athletics, hydration, hours of great pondering and generally wishing you'd like him.