Bond's had a bit of a flirtatious time with perspective over his years in gaming, one minute he's diving into the first and letting you live out all the tuxedo-sporting fantasies you've had first-hand, and the next the camera pulls way back and whichever developer at the time attempts to make the whole thing feel a bit more cinematic. Coming after the immaculate Goldeneye was never going to be an easy task, and so developer Black Ops Entertainment (the guys behind that Jurassic Park dino-fighting game, Warpath) opted instead to switch things up and do away with the comparisons to something they were probably never going to get close to. The end result was Tomorrow Never Dies, the first polygonal third-person Bond and the first to let you play out a great number of the film's set-pieces as you soaked in everything around you. Whether it was because games were easier to code back then or they had longer to do so before the movie dropped, but Goldeneye, this and Tomorrow Never Dies were all superbly solid efforts regardless of how much the primitive graphics might put you off now.