The first marker of several, that financial success isn't always well-deserved, Arkham Knight had a shambolic launch that completely left PC gamers in the lurch. Granted, the game is probably the best outing in the series for those who managed to play it without game-breaking bugs and terrible framerates. But when the publishers are so negligent as to outsource the PC port to a small developer working to impossible deadlines, then release the game knowing full well it was a broken mess, then you can't help but wish them the worst. Still, karma is pretty much non-existent in the AAA games industry, and so Arkham Knight sold like wildfire on consoles, with the PS4 version selling 3.4 million copies and the Xbox One version 1.3 million copies, which is a fair representation of both consoles' sales throughout the year.
Gamer, Researcher of strange things.
I'm a writer-editor hybrid whose writings on video games, technology and movies can be found across the internet. I've even ventured into the realm of current affairs on occasion but, unable to face reality, have retreated into expatiating on things on screens instead.