As you'll see with these next three games, both the PS4 and Xbox One have insanely strong three-pronged statements of intent from last year (the PS4's was Hotline Miami 2, Yakuza 5 and Rocket League, if you were curious). For Halo 5 though, 343 Industries may have come under fire for not delivering whatsoever on a PR campaign that eluded to Master Chief going head to head with newcomer Spartan Locke over some unresolved personal issue (the actual narrative was nothing of the sort), but for the gameplay, they've advanced it more in one game than Bungie did in five. Ground-pounds, boost-slides, aiming down the sights of weapons, shoulder barges and MMO-style multiplayer modes, all but the last pay off in a huge way, with the Warzone mode being criticised for having too much reliance on unlocking 'card packs' that then translate into weapons and vehicles. Halo's gameplay formula is timeless at its core, and with the addition of so many more modes and moves, 343 have continued to make their mark on the series, long after we feared the worst when Bungie jumped-ship to eventually make Destiny.