10 Biggest Gaming Disappointments of 2012

4. Sleeping Dogs

Sleeping Dogs was received relatively well upon release, being noted for its varied gameplay and impressive graphics, but really, was it all that great? Perhaps had it been released prior to the glut of GTA clones that have flooded our market in the last few years, but when we've already got Saints Row, Just Cause and so on, do we really need another rote sandbox game? Originally pitched as the third title in the True Crime series - admittedly one of the better GTA clones - Sleeping Dogs was altered during developmental stages to become its own property, though clearly still retains a lot of the original influence, dealing with Hong Kong gang warfare. The problem lies primarily with the engine and the gameplay; it's all just so boring and tired. The combat, the awful driving mechanics, the mission structure, the dull mini-games are all "been there, done that"; the game doesn't have a single piece of invention within itself, and is happy to just repeat the formula that previous games have better executed. There's nothing here that is pulled off with any passion or originality; it is a purely by-the-numbers affair that's also got an uneven tone, at once asking us to consider our actions before having us perform an insanely violent kill on a perp the next second.
 
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Frequently sleep-deprived film addict and video game obsessive who spends more time than is healthy in darkened London screening rooms. Follow his twitter on @ShaunMunroFilm or e-mail him at shaneo632 [at] gmail.com.