10 Biggest Graphical Leaps Between Video Game Sequels
6. Wolfenstein 3D (1992) To Return To Castle Wolfenstein (2001)
Some leaps speak for themselves and a game like Wolfenstein 3D, made almost 30 years ago, could probably be recreated by a single person within the span of a day. By today’s standards, we call it retro but if you had shown someone back then what video games would turn into, they’d laugh in your face and wonder what Hitler was doing in space. Wolfenstein 3D was in an era where everything in the next generation of games would surpass it.
Comparable to that of the earlier Call of Duty or Medal of Honour games, Return to Castle Wolfenstein is dated. However, we’re not here to roast twenty year old games, we’re here to compare it to its predecessor of 1992 and by that remark, it’s a pretty incredible jump. You’re now able to fully utilise the camera, as well as a number of weapons which look realistic, even in their simple reload and zooming animations. Explosive barrels now pop, launching in the air and enemies look lifelike, falling to the floor in various ways as they die. There's also advancements in level design, no more simple corridors and chequered floors. Now you have a huge, detailed castle to explore with multiple layers and even outdoor segments.