10 Biggest Nails In The Final Fantasy Series' Coffin
8. One-Dimensional Characters
With the business side of things out of the way, let's look at the decline of Final Fantasy's content. If we looked at past titles like Final Fantasy VI, for instance, we had a villain so gripping and ruthless that by the time it came to fight him we wanted to tear the dude in two. We had a woman struggling with her identity and another attempting suicide over her own guilt. We had two brothers, one whose kingdom was the last hope against the tyranny of an empire, and the other trying to find himself after leaving his life of royalty behind. We had a thief wanting to do good, a father wanting to mend a relationship with his daughter and a man who was grieving from the death of his wife and daughter, searching for vengeance against the Empire. And that's only half the cast. Many of the earlier titles have this same pattern; enthralling characters with histories that get the gamer invested emotionally into who they are and whether or not they will survive. How could we forget Aeris' death in Final Fantasy VII? It's heart-stopping to anyone who has picked up the game and been introduced to the little flower girl who lived in the chapel. The Final Fantasy franchise lost that sometime after Final Fantasy X. Did we care what happened to any of the characters after 13's ending? Paper was thicker than the majority of Final Fantasy 13's cast - Snow, Hope, and Lightning being the main annoyances. Okay, Hope's mother died, but he was so annoying it killed the emotional blow that it should have been.