10 Broken Games That Are GOD-TIER Now

Halo is back to how well it played in 2007.

Halo Infinite
343 Industries

It is a sad fact of the games industry today that games tend to come out in a, to use the most generous term possible, utterly f%#king broken, insultingly unplayable state that makes you want to tear your own brain out with a plastic spork. Don't ask what the least generous term is, some things are better left unsaid. 

It unfortunately appears to be the norm that games be released unfinished and be fixed after release with day 1 patches. And that's if you're lucky. Some games are so broken upon their release that fixing the problems and making the game the devs wanted at the start can take months or even years. 

But some do manage to come back. And they do it so well that they're now regarded as stone-cold masterpieces. 

They say you never get a second chance at a good first impression, but these 10 games do the best out of all of them to prove that notion wrong. Whether releasing with key features missing or just being flat out unplayable at launch, these games fell flat on their faces, yet still somehow took home the gold. 

10. Street Fighter V

Halo Infinite

It is hard to imagine a bigger bag fumble than Street Fighter V when it first released. Mainly due to it being a follow-up to Street Fighter IV, which many fans consider to be the savior of the entire fighting game genre.

So anything less than "savior of its entire genre" was bound to be a disappointment. But even with that olive branch being extended, that doesn't change the fact that SFV was just flat-out not finished upon release.

On the single-player front, Street Fighter V shipped with no campaign, no arcade mode, and a survival mode that one would call barebones if they felt inclined to be insulting to bones. And then there was the multiplayer, which was the most egregious insult to fans. the standard number of player hosting for multiplayer lobbies in a fighting game is around 8, but SFV could only host 2. And that's if the lobbies worked at all.

This was a bit beyond what a simple Day 1 Patch could fix, and sure enough, Street Fighter V took 3 entire years before it entered a state that fans consider to be decent.

Nowadays, SFV has an entire fanbase, who - shock of shocks - are absolutely willing to pay money for it, now that it's an actual finished game.


John Tibbetts is a novelist in theory, a Whatculture contributor in practice, and a nerd all around who loves talking about movies, TV, anime, and video games more than he loves breathing. Which might be a problem in the long term, but eh, who can think that far ahead?