10 Broken Games That Are GOD-TIER Now

9. Halo: Master Chief Collection

Halo Infinite
Microsoft/343 Industries

Halo has been around as long as the Xbox, so it was inevitable that Microsoft and 343 Studios would try to make sure that current-gen players can access all of the previous games without having to spend hundreds of dollars on multiple previous-gen systems. 

Unfortunately, Halo: The Master Chief Collection really could've used more time in the oven. 

Upon release, the game was panned across the board by both fans and critics for being virtually unplayable. The game came out of the gate riddled with technical issues, both on the single-player and multiplayer front. Trying to improve the framerate for the original trilogy from 30 to 60fps ironically just made the framerate worse, if you played co-op, but weren't the host, then you'd get a full second of input lag, and that's on top of the usual stuff like constant crashes. 

But the multiplayer - the thing Halo fans buy a Halo game for - was the part that got hit the hardest. Matchmaking was an absolute nightmare, with teams being obscenely uneven, assuming matchmaking even connected you to a game at all. 

It wasn't until the PC port that things began to improve. After that, and a bunch of heavy patching, The Master Chief Collection has finally seen the success it should have had from the beginning. 

Contributor
Contributor

John Tibbetts is a novelist in theory, a Whatculture contributor in practice, and a nerd all around who loves talking about movies, TV, anime, and video games more than he loves breathing. Which might be a problem in the long term, but eh, who can think that far ahead?