10 Broken Video Games That Were Fixed YEARS Later

5. Tomb Raider: The Angel Of Darkness

tomb raider the angel of darkness
Square Enix

Tomb Raider: The Angel of Darkness was the first entry into the legendary action-adventure series released for the PS2, and so expectations were high that it would deliver an impressive scaling-up for the franchise.

Sadly you needn't play much of the game to appreciate that it was clearly rushed to market before it was done cooking, its undeniably impressive visuals (for the time) undermined by appalling bugs, awful controls, and an execrable camera.

Despite decent initial sales, the overwhelming disdain from fans and critics led to a planned trilogy being cancelled, and development of future titles was overseen by Crystal Dynamics instead of Core Design.

Though most chalked up The Angel of Darkness to an ambitious failure and moved on with their lives, a small subset of fans refused to let it go, and went about trying to fix up the PC release of the game as best possible.

Literally earlier in 2021, a compendium of 16 patches and mod-packs created for the game over the last 18 years was released, entitled "Tomb Raider: The Angel of Darkness Rescued."

Collectively these patches fixed broken code, tweaked Lara's movements to feel more consistent with the earlier games, improved the graphics, and even restored weapons that had been "dummied out" for the official retail release.

Fans consider it a frankly miraculous transformation almost two decades after the fact, long after everyone associated with the game in an official capacity has moved on.

Contributor
Contributor

Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.