10 Classic Video Games That DON'T Hold Up

5. Metroid (1986)

Super Metroid Shinespark
Nintendo

Metroid as a franchise is so vital to gaming history, it literally kickstarted a genre. While the series would go to some really special places, and you shouldn’t overlook entries just because they’re old, you could get away with overlooking the very first entry which was released on the Nintendo Entertainment System in North America in 1987.

The wild amount of grinding to restore your health when you die and uninspiring level design will likely grate on gamers who try to pick it up now. As will the lack of direction which, while exciting at the time, is generally not what gamers prefer nowadays.

Like GTA, Metroid just got better as it went so unless you really want to see where it all started, there’s very little reason to go back to the original.

There’s no map and a tonne of corridors that look exactly the same. Though these elements make the platformer more frustrating than anything else and limitations like having to stand still in order to aim are unlikely to win any new fans, Metroid’s legacy is undeniable, so we can still appreciate this one for that.

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Jess has been a journalist and content creator in the games industry for over 15 years and has been WhatCulture's resident Australian import and sorry cop since 2020, upping the quotient of swearing and apologising in WhatCulture Gaming's annual blooper videos considerably. She previously worked at GameSpot for 10 years, most notably hosting GameSpot News in addition to E3 live shows, and PAX panels. She regularly livestreams a variety of games on her 'jessmcdonell' YouTube and Twitch channels and hosts the 'Do It On The Day' podcast. She has won awards for her news and feature work in gaming as well as an accolade for her comedic writing (likely an admin error). She can be found on X at @jessmcdonell and Instagram at @jessicamcdonell sharing her current videogame fixations, industry insights, and videos of her cat, Karma.