10 Classic Video Games That DON'T Hold Up

5. Metroid (1986)

Super Metroid Shinespark
Nintendo

Metroid as a franchise is so vital to gaming history, it literally kickstarted a genre. While the series would go to some really special places, and you shouldn’t overlook entries just because they’re old, you could get away with overlooking the very first entry which was released on the Nintendo Entertainment System in North America in 1987.

The wild amount of grinding to restore your health when you die and uninspiring level design will likely grate on gamers who try to pick it up now. As will the lack of direction which, while exciting at the time, is generally not what gamers prefer nowadays.

Like GTA, Metroid just got better as it went so unless you really want to see where it all started, there’s very little reason to go back to the original.

There’s no map and a tonne of corridors that look exactly the same. Though these elements make the platformer more frustrating than anything else and limitations like having to stand still in order to aim are unlikely to win any new fans, Metroid’s legacy is undeniable, so we can still appreciate this one for that.

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Contributor
Contributor

Likes: Collecting maiamais, stanning Makoto, dual-weilding, using sniper rifles on PC, speccing into persuasion and lockpicking. Dislikes: Escort missions.