10 Comic Characters Still Waiting for Video Game Justice

1. Superman

Offending Game - All of them, but especially the travesty known as Superman 64 (Titus Software). With the exception of Death and Return of Superman (which only gets a pass because it was an okay side-scroller that adapted the storyline... well enough), there has never been a good Superman game released. They have either featured the character in ridiculous situations that fail to utilise his powers, offered a red version of him for the second player with no explanation why, or the worst offence... making a Superman game into an impossible-to-control flight simulator that results in one of the worst games ever made in the history of games. Even the movie game for Superman Returns, which provided the best attempt to date at an open world Superman game, fell flat and missed the mark of what makes Superman a fun character to play as. http://www.youtube.com/watch?v=DNpBwU3PTX8 How It Should Play: The key to a great Superman game is power. If I'm donning the tights of THE superhero, I want to feel super. What all of these games have lacked is the feeling that Superman could deflect an asteroid if needed, and his prime responsibility should not be escort missions or time spent flying around uselessly. This needs to be an open-world game in more than just classification. We want to be able to fly high above the city of Metropolis to float in the atmosphere, where Superman can best pinpoint where his particular set of skills is needed, and then drop in to go to work on the latest villain, giant monster, natural disaster, or any other job that only Superman can handle. Obviously making a Superman game isn't easy, as we've seen 10+ terrible games, but the secret just may be to go bigger than any game has gone before.
Special Move: Getting the biggest open world game ever conceived into the hands of gamers faster than a speeding bullet.

Honorable Mentions

Thor - God of Thunder was the movie tie-in game and came off as pretty lackluster. Almost terrible enough to make the top 10, however despite many glitches and frustrating repetition, it was still somewhat cool to bring the hammer down. An actually good game of Thor would further explore the various realms of the universe while not wimping out when it comes to giant god battles. Blade - Blade has appeared in Ultimate Alliance, as well as the fairly mediocre Ghost Rider game, but his only offering so far was the movie tie-in Blade II that was beyond terrible. What it did do, was open up the need for a really good Blade game that taps into the horror crowd while keeping the comic fans interested. Green Arrow - Green Arrow has shown up in a few Justice League/DC universe games, but the Emerald Archer could take his quiver to the streets of Star City much like Bats did in Gotham. Trick arrows, staunch politics and a game any sniper enthusiast would fall in love with makes a GA game a sure thing. The Flash - Also featured in a number of DC ensemble games, the Flash has never received his own game, much to the chagrin of his adoring public. While the super speed mechanics might be hard to develop in game, if done properly it could be less like Sonic the Hedgehog and more like the quick, chaotic movements of games like the underrated Vanquish. Captain America - Cap has starred in a few games, with his latest (Captain America: Super Soldier) coming so close that it hurt. The fight mechanics and use of the shield were inspired, but the game itself was boring, void of any life, and lacked any sort of punch. However, since using the shield to reflect a bullet back at the attacker, then tossing it to take out two or three more attackers, then catching in time to once again to reflect another shot felt so good, of course it would leave us wanting more! Which comic characters do you think still deserve some video game justice? Let us know in the comments section!
Contributor
Contributor

Sent to Earth from a dying planet, young Scott Fraser grew to adulthood in Alberta, Canada with a love for comics, film, games, and all things deep fried. He has dedicated his life to pedantic ramblings about continuity, superhero superiority, and Han shooting first. He also writes for Geek Magazine.