10 Comic Characters Still Waiting for Video Game Justice

6. Green Lantern

Offending Game - Green Lantern: Rise of the Manhunters (Double Helix Games) Another movie-based game, Rise of the Manhunters is unique in that it is a fairly simple and unoriginal game, but still managed to entertain at times, despite the ridiculous dialogue and button-mashing sensibilities. The game does cause frustration due to the sheer potential awesomeness that comes with a Green lantern video game, which we watch slip away every time GL constructs another hammer or baseball bat, although some of the later unlockable constructs offer a bit more imagination. Other appearances by GL in video games are usually incredibly linear and don't tap into the best qualities of the character at all. http://www.youtube.com/watch?v=Osko13AiBIQ How It Should Play: Any Green Lantern game needs to fully embrace the Corps. Hundreds of characters have worn the GL ring over the years, leaving a huge cast to feature in a game that shouldn't be confined to one city, planet, or even solar system. Green Lantern should be a game that sees the Corps policing the galaxy, moving from system to system with a recruited team of GL's, much like the widely successful Mass Effect series. The constructs in the game would be a key factor to making it work, and would allow for a number of customisable options, the least of which would be the design of the GL uniform. Whether entering the Corps as a new recruit or leading it as your favorite GL character, the game could reach new and old fans of the character alike, especially if they offered a construct customising option for game coders to truly make the game your own. Special Move: Reach 100% completion to watch a special cinematic of Guy Gardner getting one-punched by Batman, because it is still that good.
Contributor
Contributor

Sent to Earth from a dying planet, young Scott Fraser grew to adulthood in Alberta, Canada with a love for comics, film, games, and all things deep fried. He has dedicated his life to pedantic ramblings about continuity, superhero superiority, and Han shooting first. He also writes for Geek Magazine.