10 Craftable Video Game Items BETTER Than Legendary Loot
For those who like to put some elbow grease into their equipment!
It is a common fact in the world of video games that legendary loot, which you find on rare enemies and by completing important quests, is more powerful than anything you can craft or buy yourself.
It is supposed to be your incentive for going out there and finishing your objectives, yet despite this rule, there are some glaring exceptions.
In some video games, the power balance between craftable and legendary gear is actually switched. You can kill the toughest of bosses and complete the most monumental of quests, but the most powerful weapons you will get your hands on will always be the ones that the exact same hands create!
Hard work makes the dream work, and this line of thinking is exactly what some developers follow when they design their weapons. If you want only the best of the best, you'll have to gather some ingredients, pick up a tool, and then assemble those weapons yourself.
Before you get busy, however, be sure to check out the following list to know which craftable weapons are truly worth your time.
10. Staff of Corruption - Dragon Age: Inquistion
Dragon Age: Inquisition has introduced a proper smithing system into the franchise, and as you may imagine, it doesn't hesitate to make good use of its new mechanic.
As a general rule of thumb, the items you craft in your forge are significantly better than anything you get from quests, but even the few legendary items that manage to compete with them fall short of the special craftable weapon called the Staff of Corruption.
The Staff of Corruption is part of a set of ridiculously expensive schematics from the Black Emporium that unlock equally powerful weapons.
Creating the staff does not only require you to part with a whopping 16956 gold pieces but also find a range of rare ingredients that are scattered throughout the world.
The effort is well worth it, however, as the Staff of Corruption has one of the greatest damage outputs in the game, and its damage is split between three different elements, meaning you will never find an enemy that isn't susceptible to at least one of them.
Money can buy happiness, after all. If your idea of happiness is a destructive and possibly cursed staff, that is.