10 Deliberate Gameplay Features That Ruin Your Immersion
4. The Same Voice Actor Voicing Everyone
Many of gaming's most prolific voice actors have quite the impressive range, letting them step into the shoes of video game characters of all shapes and sizes. Even they can only do so much, however, especially when they have to voice dozens of different characters in a single game alone.
This is really the fault of the casting directors rather than the voice actors themselves. A company as huge and successful as Bethesda should really know better than to hire so few actors to voice so many characters. In the case of The Elder Scrolls V: Skyrim, it's even too much for the legendary Jim Cummings to handle - shouting "Fus Ro Dah" in the same room as Festus Krex and Olfrid Battle-Born would be total sensory overload.
And the problem with this is that background characters in video games almost never know when to shut up! Picture it: you're talking to an NPC when someone else comes up to you and starts to talk over them - in a voice that's almost identical.
It's enough to drive even the most sane gamer mental, and you can certainly kiss goodbye to any sense of immersion you may have had.