10 Dialogue Choices That Were Devastatingly Different From What Your Character Actually Said

4. The Post-Race Interviews - F1 2019

F1 2019
Codemasters

The more recent F1 games have introduced post-race press interviews, in which the player is grilled by the Scottish lass Claire, and given three dialogue options to respond to a variety of questions.

One answer will be the sportsman's answer, another will be for the showman, and the third will be neutral, though often there's a frustrating ambiguity between which is which, and as a result you won't always get the desired outcome.

For example, if you lose a race and Claire gives you the opportunity to assign blame to your teammates, a seemingly neutral response that blames nobody can still cause your reputation to drop.

The questions and answers really feel semi-random at times, often only scarcely relating to the events of the race you just partook in, which doesn't make it any easier for players to try and figure out the most advantageous answer.

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Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.