As the old saw goes,
Rome wasn’t built in a day.Whether it’s learning to ride a
bicycle, do Mathematics, or speak in public, taking a slow and
measured approach to acquiring a new skill is always preferable to
going for broke on the first try (unless you want to go head first
over the handlebars).
Gaming is no
different, with the traditional difficulty curve starting slow and
ramping up, allowing players to enjoy the challenge without feeling
frustrated, and creating a sense of accomplishment once the game is
But then there are
the expected smooth rise to the top is rudely interrupted by an
opponent, be it a regular mook or a boss, which came
late to the briefing and decided to kick your butt instead. Sometimes
the developers are trolling, and other times it is a brilliant bit of
creative thinking, but either way, when it happens it comes as a rude shock.
Still, overcoming an
unexpected challenge makes for a great war story, and games, more
than any other entertainment medium, are built on great war stories.
Here are just a few of the enemies that have laid new players low,
and been all the more memorable for it.