8. Perfect Dark Zero (Xbox 360)
There was a whole lot excitement swirling around when Microsoft acquired Rare, and even more so when it was announced that the studio's flagship series Perfect Dark was going to appear on the Xbox 360. Gamers were thrilled at getting back into the role of Joanna Dark again, and this time on a prettier console capable of pulling off the spectacular gameplay this series deserved. Tragically though, that wasn't what we got. Sure, the final game was pretty decent in a generic sort of way but crucially, it certainly wasn't in the spirit of the Nintendo 64 smash hit. Coming from the same studio which created Goldeneye a studio which proved they could repeat the trick with the original Perfect Dark Perfect Dark Zero was possibly the closest hope we had of bringing the FPS colossus to the seventh generation of consoles, but instead we got the Halo-ified, clunkier version. It was competent, but it was still a massive missed opportunity missing the zip which made both Goldeneye and Perfect Dark so special both online and offline. There was a time and a place for the Halo model, and this wasn't it. It might seem harsh to stick a game which got pretty decent reviews in this list, and I'm not disputing that Perfect Dark Zero, taken by itself, was ok. However, you can't take it by itself it's inexorably linked to two of the greatest games in N64 history. So when you buy into a franchise to play on that fact, creating something that falls far beneath that benchmark can be viewed as embarrassing.