10 Essential Ways To Make The Perfect Star Trek Video Game

2. Infinite Character Switching

bmUploads_2013-02-25_1639_Star-Trek-VG_Feb2013_008-600x300 So, on an episode of TNG a distress signal from a planet below says that a horrific creature is devouring people by the dozens and farting poison gas! How likely is it that Captain Picard will choose to lead an away team himself with his First Officer and Chief Engineer? That would be the €˜Everybody Dies€™ lost episode. In all likelihood, Data and maybe Worf would lead a small company of €˜red shirts€™ whose names are meaningless down to the planet. When video games place the player in a singular station or rank, sometimes this puts them in extremely unlikely positions. So if the player was stuck as the ship€™s Captain they would have to go on unrealistic missions in order to experience the story. However, the player should be able to simply choose to jump into his Away Team leader€™s body and visit the planet in a way that makes sense to the story. Conversely, the player should also be able to stay as the Captain and totally not go down to the planet to find out what Cthulu€™s insides look like. If the player has the ability to create, train, and cultivate every aspect of the crew and equipment, then it should go without saying that the pieces can move about autonomously from the player's direct input. That would create the Star Trek experience of watching in horror while men and women under your command are brutally murdered because you€™re curious.
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Contributor

Dante R Maddox got started in writing about pop culture in 2007. He developed his conversational style majoring in English and minoring in speech communication, his desire to write as if he were speaking to the reader face to face was the bane of many professors. An odd blend of geek cred and regular fella chic', you're just as likely to end up talking about baseball or politics as you are about comic books and movies (just don't mention Tucker Carlson, you are addressing the man who will go to jail for assault in the future after all). He wrote a book called The Lineage of Durge that's available on Amazon for a small amount of money, he's writing a second while acting as Editor-in-Stuff over at Saga Online Press, there is a graphic novel expansion of his book series also in the works as well as continued development of his cheesecannon, one day Canada...one day (Seriously, a piece of ham, you slice it up and now it's bacon?!?!? I say thee nay!!!)