10 Evil Horror Video Game Villains You Couldn’t Wait To Kill

5. Sander Cohen - BioShock

the evil within ruvik
2K Games

A man of many talents, Sander Cohen is one of BioShock's most sadistic, unpleasant figures.

A New York artist, Cohen's move to Rapture ended the way most Rapture-related things do: a descent into pure horror movie-level evil. Everywhere the player goes, there's pieces of Cohen's art to enjoy. His victims can be found completely covered in plaster as monuments to his cruelty.

When the player reaches Fort Frolic, Cohen makes his insidious presence felt by cutting off radio contact. From there, a hapless pianist is brutally blown up for reasons that presumably made sense to the depraved Cohen as the confused protagonist Jack gets caught up in his hijinks.

For players who grow tired of Cohen's mood swings (seriously, this guy sends Splicers after you because he randomly thinks you're a "doubter" on a whim) and manipulations, there's not one, but two options on how to kill him off. The first option is a fiery boss fight when the player first gets the displeasure of meeting Cohen in person.

If the player's hesitant to engage with this menace before getting to know him a little better, there's always turning up at his apartment and killing his trusty Houdini splicer dancers. This act will send the moustached madman into a rage, thus initiating the other boss fight option. There's also not killing Cohen as an option but it's safe to say few players will roll in that direction after meeting him.

Contributor

John Cunningham hasn't written a bio just yet, but if they had... it would appear here.