10 Exact Moments That Made Fans Hate Gaming Franchises
4. Unity's Glitch-Filled Release - Assassin's Creed
The Assassin's Creed franchise may have flirted with creative bankruptcy across its original run of annualised releases, but at least the games were genuinely slick, well-oiled products that launched in a healthy state.
That is, until the release of 2014's Assassin's Creed: Unity.
Pre-release, it seemed like Unity would be another smooth launch for the series...until players and the press got it in their hands and realised it was rife with bugs, ranging from the hilarious to the horrifying.
Unity has an especially disturbing tendency not to load facial textures correctly, resulting in grotesque abominations as pictured above. It's fun the first few times it happens, sure, but after a while you just want to play a game the way it's intended.
The state of the game was so bad that Ubisoft even discontinued its season pass, while offering ripped-off players the ability to download a recent Ubisoft game as compensation.
For many players, this killed the streak of well-crafted AAA tentpoles the series had delivered, and though subsequent games in the franchise certainly got back to a solid standard, as with Fallout 76, the spell was basically broken.
To their very mild credit, at least Ubisoft started to space out Assassin's Creed games a little in the wake of Unity's failure, occasionally taking a year off to prevent franchise fatigue.