10 Failed PS2 Games That Became Cult Classics

8. Mark Of Kri

Shadow of rome
Sony

If sports-related games are your bag, then Sony Computer Entertainment San Diego is a name that's firmly on your radar. But believe it or not, there was a time when San Diego made games OTHER than MLB The Show sequels.

Mark of Kri is the closest entry on this list to have broken into the mainstream. I mean, this is a wing of the company BEHIND the PS2, if they couldn't sell one of their own games at least *decently* well, what are we even doing here?

Mark Of Kri is essentially what happens if Genndy Tartakovsky's Primal was made in-house at Disney and literally nothing else was changed. Behind its cel-shaded cartoon aesthetic is brutal, grisly combat, epic fantasy worlds populated by people whose dialect wouldn't sound out of place at a seedy bar in Queens, and storytelling driven by the strength of its characters.

But the combat mechanics are the real draw. Unlike other 3D games at the time, which made use of Ocarina Of Time's reliable lock-on system, Mark of Kri mapped different enemies to different face buttons, so pressing X would attack the guy to your right, while pressing square would attack on your left, etc. Just a shame that, while it did get a sequel in Rise of the Kasai, the franchise failed to gain the mainstream impact other PS2 franchises did.

2002's loss can be your gain, as Mark Of Kri comes highly recommended.

Contributor
Contributor

John Tibbetts is a novelist in theory, a Whatculture contributor in practice, and a nerd all around who loves talking about movies, TV, anime, and video games more than he loves breathing. Which might be a problem in the long term, but eh, who can think that far ahead?