10 Final Bosses That Utterly Ruined Their Video Games

2. Lambent Brumak - Gears Of War 2

Lambent Brumak
Epic

Now largely lampooned for being little more than a load of nightclub bouncers running around between chest-high walls, the original Gears of War heralded a new age of smarter shooters way back in 2006. Set on some planet sometime in the future, you were fighting a devious alien race who were hellbent on doing something or other.

Sorry, the story sort of fades into the background as soon as you realise you can chainsaw enemies up the middle. Anyway, by the time Gears of War 2 arrived, it was one of the most anticipated releases of the year. The plot, or what was there in place of one, stayed largely the same. The same mean-looking aliens were up to something again and your intrepid team of American Football linebackers with gravel for throats were out to stop them, with loads of fun weapons and things that exploded. The final climatic scene sees you attempting to flood the homes of these aliens by forcing an irradiated and mutated 100ft dinosaur thing to explode. On paper, a thrilling and monumental climax.

Except it isn't. The final boss fight, if you can even call it that, consists of you and your pals circling the beast in a helicopter while your unlimited charge satellite gun wears him down. It doesn't even attempt to stop you really, just stands there squatting and gurning like it's attempted some sort of curry challenge. After the monumental struggle the player has had to get the lightmass bomb into position, the addition of this hollow tête-à-tête smacked of a last minute revision designed to make the ending louder and noisier, but in reality just invalidated the entire final act of the game.

 
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WhatCulture's Managing Editor and Chief Reporter | Previously seen in Vice, Esquire, FourFourTwo, Sabotage Times, Loaded, The Set Pieces, and Mundial Magazine