10 Final Bosses That Utterly Ruined Their Video Games
3. Imran Zakhaev - Call Of Duty 4: Modern Warfare
Without getting into the intricacies of cinematic drama, ending a mile-a-minute war zone epic with a slow motion pistol pull, behind the back of your alleged bad guy, is neither clever not engaging. The fourth instalment of the Call of Duty franchise and the first in the Modern Warfare series, COD 4 gave birth to a new era of online multiplayer gaming and allowed 11 year-olds the world over to call people horrible names without fear of retribution.
Taking you from unnamed Soviet romanticists to a "small-but-oil-rich" Middle Eastern country, the plot is absolutely ridiculous but just about keeps you with it. That is until the end, when a firefight on a tactically vital bridge finds the player dazed, stunned and on his back. The game's main adversary, who manages to have a name that could be Arabian or Eastern European depending on who the flavour-of-the-month villain for American audiences is, Imran Zakhaev bears down on your for the kill before an explosion behind him diverts his attention. In actual slow-motion, you're slid a gun and afforded a few seconds to pull the trigger on him. Saving the day for freedom and justice by shooting a man in a trench coat in the back. Is that it?
The game has the player caught in the midst of a nuclear blast at one point, yet makes you bring down the supreme evil with little more than an interactive cutscene. After building up Zakhaev as almost untouchable for most of the game, leaves you with absolutely no satisfaction when you finally manage to get your hands on him.