10 Games That Prove Developers Are Getting Lazy

9. Sly Cooper And The Thievius Raccoonus

'Win' a trophy by putting the disc in the console. Seriously. How cheap and meaningless can an 'achievement' be? A trophy for booting a game up, for getting to each chapter, for following the most basic instructions that we need to do to even get going in the game. Give us a trophy for making a character, for naming the character, for guiding our character through the first doorway, for standing still, for pausing the game, because what us gamers want is to feel special. We long for our metaphorical mummy and daddy to preen 'Well done!' when we take our first faltering steps. We're all approval junkies crying out for the next 'Ooooh you found a flower!' And yet... and yet, there is it seems an argument that suggests that this is in fact what gamers want; after all, how many websites or youtube videos are devoted to getting an 'achievement'? How many gamers will play some half-baked, lazily thrown together pile of junk because it has easy trophies and will boost their gamer score? How many gamers will use a gun they dislike, play a gameplay mechanic they find torturous until the pigeon-feed drops outta the hole and they say with relief 'Phew!l I can stop that now thank god, I've got the achievement.' Fellow gamers, far be it from anyone to point the finger of blame, but it's you. You're the ones to blame.
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When not overthrowing governments MuddledMuppet can be found on youtube making mockery of life with slightly better than average gameplay. https://www.youtube.com/user/muddledmuppet