3. Snake Is Not The Protagonist - Metal Gear Solid 2: Sons Of Liberty http://www.youtube.com/watch?v=W9S4-Zco_Hs Here's a plot twist that definitely wasn't a happy realisation. We begin Metal Gear Solid 2 playing as Solid Snake during the tanker mission, and so far, so good; it looks great, David Hayter's steely voice acting is fantastic, and we're intrigued to see where this is going, at least until we get there. When the Big Shell mission begins about an hour into MGS2, the big reveal abounds, that we're going to spend the rest of the game playing as someone else, a bleach-blonde haired, softly-spoken little wimp called Raiden, who has about as much badassery in his whole being as Solid Snake has in one of his chest hairs. Given how anticipated the game was, it's impressive that Kojima managed to keep it so secret, and also extremely frustrating that we only got to play as Snake for the first mission, with him being sidelined as the poorly-disguised ally Iroquois Pliskin for the rest of the game. Raiden then spends the last part of the game running around in the nude, which was another unsavoury thing we didn't need, and really the only saving grace of his character is that he's guided through the latter portions by Snake, who acts as a sort of mentor. But this is basically Kojima sticking his middle finger up at the audience, though thankfully he redeemed himself on the two subsequent games, while sneaking a scary tease into the third game (the first time we see Big Boss, he's wearing a Raiden mask).