10 Genius Ways Video Games Got Past The Censors
5. Hatred
Not every game needs to worry about nuclear bomb defusal and modified box art. Some developers, such as Destructive Creations, just don’t care and frankly, used censorship to their advantage. The creators stated they wanted to go back to the roots of gaming, where content was rebellious and didn’t care about mainstream acceptance and that's exactly what they did. The game received an adult-only rating, meaning that most retailers couldn’t sell it. How is this sneaky? You might ask. It’s sneaky because the game wasn’t going to be released anywhere except Steam, which, at the time of release, didn’t care about these types of games on its marketplace.
Hatred was removed from Steam, then re-added, garnering even more attention through its controversial nature. Some debated this was a simple marketing tactic, to make as gruesome, gory and gross a trailer as possible to help sell your mediocre game (and it was). The game received poor reviews and was generally only praised for its ability to churn that sweet, sweet controversy. Regardless of said reviews, it became a best-seller on Steam and did what it set out to do, make a mockery of the boards. Ultimately, censorship did nothing to slow it down, only pushing it further along.