10 Great Video Game Developers Who Haven't Made Anything Good For Years
3. Remedy
As I write this, I hope - truly honestly hope - Control is the game that puts Remedy back on the map.
Because their 2000s selves were unbeatable. Max Payne and his signature bullet time was everywhere - a truly brilliant capitalisation on the wave of post-Matrix stylisation Hollywood was indulging in across the board. Then we got Alan Wake, another solid shooter with a Twin Peaks bent, though curiously it was resigned to being an Xbox 360 exclusive.
Mr. Wake saw one awesome DLC pack and then... nothing.
Remedy continued working with Microsoft though, putting all their eggs in the Xbox One's "integrated TV functionality" basket, and released the completely crippled Quantum Break - a game that played great, but included lengthy, boring TV show segments that had nowhere to go.
It didn't help that Microsoft had distanced themselves from their own PR nightmare with the Kinect, leaving Quantum Break feeling more gimmicky than ever.
Now, three years later and with a nine year gap since they were culturally beloved, it is about damn time Remedy got back on the horse.