10 Great Video Games With TERRIBLE Bosses
1. Batman: Arkham Asylum
Back in 2009, Batman: Arkham Asylum cemented itself as the definitive superhero title almost overnight. Its masterful combat, imaginative puzzles, and lightning-in-a-bottle voice casting has allowed Rocksteady's DC saga to endure ever since (well, at least until Arkham Knight).
Sadly, those creative juices dried up when it came time to designing the big battles. Not only are the bosses poorly designed in their own right, there's no reason why they turned out badly.
Squaring off against Batman's rogue gallery should've been a blast, considering how diverse these criminals are. Since the franchise is renowned for its satisfying combat, pummelling Gotham's worst supervillains should've been a highlight.
But that's not the case. Half the bosses can be defeated by compelling them to slam into a wall like Wile E. Coyote. The Scarecrow sections feel more like stealth levels than boss fights. The confrontation with Harley Quinn involves fighting off her goons before defeating her with one punch. Despite Killer Croc and Bane's immense size and strength, they can be easily stunned with a single batarang.
Then there's the final boss. Not only does Titan Joker look ridiculous, it's arguably the easiest fight, since Batman's health replenishes each time he strikes his arch-nemesis.
The fact the boss fights turned out great in the follow-ups makes this blunder in Arkham Asylum all the more glaring.