10 Hard Video Game Decisions You Immediately Regretted

7. Accepting Chara's Offer - Undertale

The Walking Dead Lee Arm
Toby Fox

The genocide route of Undertale is grueling, tedious, punishingly difficult, and bleak as all hell. And at every point, the game is handing you offers to stop doing this. Hell, you just have to not go out of your way to viciously murder every living creature in the underground to avoid this route. But if you do, you are given one last out at the very end.

At the very end of the game, after you have absolutely positively killed every mother-lover in the underground, you are greeted by the mysterious Chara. They offer you a way to go back and do it all over again differently, for the low low price of your soul.

Now, obviously, this offer is some BS, but you'll find that saying no just causes Chara to leave for about 10 minutes before coming back and making the same offer. Your only choice is to say yes or turn off the game and never come back.

What makes this hard is the same thing that drove you to the Genocide Route in the first place: curiosity. I mean, you have to see what happens, right? Well, what happens is that the game plays like normal, all the way through to the ending of the True Pacifist Route... until the very end, when Frisk wakes up with Chara's eyes.

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John Tibbetts is a novelist in theory, a Whatculture contributor in practice, and a nerd all around who loves talking about movies, TV, anime, and video games more than he loves breathing. Which might be a problem in the long term, but eh, who can think that far ahead?