7. Resident Evil 4 The Ashley Door Suplex
Resident Evil 4 was all kinds of awesome, reinvigorating a stale franchise by putting you in the boots on Leon S. Kennedy, a walking armoury with a hairdo right out of 80s porn/50s sci-fi serials. The man kicked so much behind, he had to change shoes midgame, and he did it while cracking terrible puns. So basically, he was like Tom Selleck crossed with your dad (unless your Dad is Tom Selleck, which would hardly be surprising, given the mountains of women he slept on/under during the 70s/80s). Yet the problem (and yes, there was a problem with Resi 4, shut up) was that it wasnt really survival horror anymore. The whole genre had morphed into gloriously bouffant-ed action, where a problem could be solved with a liberal amount of boots and bullets. To their credit, the creators realised this and made you play as Ashley for a segment, replacing your badass tendencies with the glorious ability to hide in a skip. It worked very well, as Ashley as befitting her status as the teenage student daughter of the President was wildly useless when it came to action sequences, meaning you had to run away when faced with danger. However, after a while players figured out that Ashley had a Jekyll-and-Hyde complex, and it was only activated when she opened doors into enemies. In that instance, it appeared all the rage associated with enduring the smell of hiding-place bins just exploded, and woe betide any monk on the other side the door. The opening animation would stun them, somehow allowing her to suplex beings twice her bodyweight and smash them into the floor. The moral of the story? Do. Not. Mess. Except in aircraft hangars, then shes all out of luck.