You know it, I know it, we all know it, everyone loves to hate on pretty much everything these days - and do you really think that's going to stop in 2016? Of course not. If anything, the race for controversy-born attention is only going to heat up, and that means whatever the case, people will always find a reason to be negative about even the most universally-loved thing. After all, just look at The Witcher 3's overall reception and try not hearing a voice in the background moaning there's "too much content" or that "it's just too long." Such a mentality is not healthy, it doesn't do the creative forces behind these various projects any good, and ultimately, it just paints a picture that the industry is not only out of ideas, but is eating its own tail in the pursuit of them. So, although the headline of this piece is going for a pretty morose outlook, the intention is to address the unabashed negativity continuing to blanket the industry. From graphical clobber that's not a knockout from day one to gameplay mechanics we can spot a mile off are 'too much of the same' (like Fallout 4, right?), it's about time we got a handle on exactly how the most anticipated titles are most likely going to be received.