10 Hugely Influential Video Games (That Made Everything Worse)

9. Mass Effect 3 - Tacked-On Multiplayer Gimmicks

Uncharted 2

Mass Effect 3 isn't the first example of shoehorning a multiplayer component into a predominantly single player game. Dead Space 2 did a year before, as did Assassin's Creed: Brotherhood before that.

Heck, even Bioshock 2 got involved... but no-one cared.

The difference is, if it didn't affect the story, people could take or leave it.

Mass Effect 3's did though, with the effort in multiplayer affecting your Galactic Readiness for the final battle in the story. Oh, and it had microtransactions, for some extra salt in the wound.

The problem is... it was actually quite good, as horde-based squad shooters go. Playing with different builds and alien races with friends was a blast.

But because it proved popular, other developers saw to cramming multiplayer modes into games that didn't require it. The Last of Us' one seems somewhat ironic, when you think about it.

I get it, I can see why publishers want to add replay value into their games. But tacking multiplayer on is a concept no one really asked for.

Luckily, it's a dying breed. The novelty has worn off.

Anyone remember God of War: Ascension's failed attempt?


Player of games, watcher of films. Has a bad habit of buying remastered titles. Reviews games and delivers sub-par content in his spare time. Found at @GregatonBomb on Twitter/Instagram.