9. Frame City Killer
This one takes me back: Frame City Killer was one of those titles talked about before the last generation launched, planned to be released for the Xbox 360. It was one of those games mentioned in the initial kerfuffle, brought up again after launch and then later left to be forgotten and cancelled. FCK left us with only some scant text previews, screenshots and a trailer or two to remember it by. Perhaps not the most widely known game on this list, but certainly one of the most promising. We were to play a futuristic hit man in a cyber punk based open world, charged with stalking your targets and planning your hits carefully, not too much unlike the Hitman or Assassins Creed series, although it seems as if it promised to be a bit more in depth than those. There isnt much more information on it though, so no one knows how close it came to achieving those goals. We have plenty of assassination games, but FCK seemed to want to be that perfect one in which it would give you total control over how you eliminate your target, enabling them with realistic schedules and letting you choose when is best to strike. Is it weird that we want our games to be that realistic? I know Im all for it, and wouldnt mind if future games attempt something similar.