10 Infuriating Video Game Bosses That Made You Lower The Difficulty

7. Uncharted 2: Among Thieves: Lazarevic

Naughty Dog has admitted to designing the Uncharted games with a somewhat hopscotch lens€”that is, by coming up with particular scenes, lines and most notably set-pieces first and then building a game to accommodate them all at least somewhat coherently.

This has resulted in some stellar action titles, to be sure, but also a series of formula: a foreign villain out to exploit some ancient power for the purposes of world conquest who protagonist Nathan Drake must thwart, usually by smothering them with wise-cracks. Uncharted 2: Among thieves is true to form, then, as it concludes with yet another supernatural encounter which Drake must shoot his way out of.

The apparently four-sided die of mythical evils landed on "wraith possession" for Among Thieves, leaving antagonist Zoran Lazarevi‡ uncharacteristically blue and fiery for his part as final boss. Incidentally, this granted him the ability to soak up bullets like Call of Duty sucks up money. You'll throw an army's worth of magazines at him before he so much as buckles, but a few pot-shots from him will drag your HUD-less health deep into the monochromatic zone.

 
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Contributor
Contributor

A freelance games writer, you say? Typically battling his current RPG addiction and ceaseless perfectionism? A fan of horror but too big a sissy to play for more than a couple of hours? Spends far too much time on JRPGs and gets way too angry with card games? Well that doesn't sound anything like me.