10 Infuriating Video Game Bosses That Made You Lower The Difficulty
6. Tales Of Xillia: Gaius And Muzét
Among all their irrational qualities, Japanese role-playing games are more easily characterized by their loose treatment of numbers. From hitpoints and attack damage to equipment options and party members, you can bet they'll reach well into four, five or even six digits depending on the series. Bandai Namco's Tales of franchise is no exceptiona fact to which its most recent Western releases Tales of Xillia and Tales of Xillia 2 will attest. The former makes a strong case for how irresponsibly JRPG bosses handle their math.
Never mind the somewhat convoluted plot behind it, just know that Gaius and Muzétthe ruler of the world and the sister of a deity, respectivelywant your party stomped into the dust. Between the two of them, they comprise approximately 435,000 hitpoints when fought on Hard. Both wield devastating special attacks: Gaius can one-shot any party member, and Muzét can and repeatedly will bring your entire party under two percent health.
That's hardly the worst of it: due to the healing items they possess, you'll almost certainly have to deal well over one million damage to bring them down. And with your attacks struggling to break the five-digit mark, that can take several hours to do.