10 Insane Video Game Endings That Totally Came Out Of Nowhere

4. Inside

inside game
PlayDead

Inside's entire story is purposefully abstract and ambiguous, so it's probably no surprise that its ending makes just as little immediate sense as the rest of the game. You play as a boy attempting to navigate a dangerous, dystopian city built on the slave labour and mind-control of humanoid husks. Eventually, you make your way through to a huge science complex, where a bunch of officials are experimenting on the 'Huddle'.

Essentially, it's a blob of people, limbs and consciousness, a horrifying creature that can be totally controlled by the scientists working on it. You infiltrate the tank it's being kept in, free it from its confines, but get sucked into the Huddle itself, now part of its amalgamation of bodies. Using its power, you break out of the complex, destroying it in the process, and escape the walled city and roll down to the coastline, before being bathed in light.

It's a strangely optimistic ending, but it's one that's a bit of a head-scratcher. Even worse, the optimism of the resolution is undercut by the fact that this exact scenario - the light, the hillside and coastline - has been built in miniature in the lab before you break out, suggesting your "escape" was actually anything but.

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Writer. Mumbler. Only person on the internet who liked Spider-Man 3