10 Insane Ways Video Games Were Kept Under Wraps

9. Raiden Wasn't In Trailers & Reviews Were Strictly Embargoed - Metal Gear Solid 2: Sons Of Liberty

The Last of Us Part 2

Hideo Kojima pulled off the bait-and-switch to end all bait-and-switches with Metal Gear Solid 2: Sons of Liberty.

The highly anticipated sequel was aggressively marketed pre-release, with extensive trailers showing off Solid Snake battling soldiers on a tanker alongside the game's large array of colourful cast members.

Konami even packaged a demo of the game with Zone of the Enders, only further intended to conceal its surprise twist, that you only play as Snake for the first hour-or-so of MGS2.

After this, the perspective switches to new protagonist Raiden for the remainder of the game, which takes place in an entirely different location - the decontamination facility known as the Big Shell.

Though today it's practically impossible to imagine such a tectonic spoiler not leaking out ahead of time, MGS2 was locked down airtight pre-release, with Konami giving reviewers strict embargoes which prevented them from even hinting at the protagonist swap.

MGS2 of course had a number of things on its side - global Internet adoption wasn't nearly as widespread in the late '90s/early '00s when the game was in development, nor did everyone have a mobile phone in their pocket making it easy to anonymously capture spicy gameplay footage.


Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.