10 Insanely Awful Video Games In Famous Franchises
6. Ultima IX: Ascension
The mainstream gaming audience gives little credit to it now, but the early Ultima series played a huge part in making RPGs an actual extant 'thing' in video games. The infamously cryptic, tough, but brilliantly-written dungeon crawlers were among the first games to throw players into lore-rich worlds, where you could develop a character, venture around open(ish) outdoor environments, and have some degree of choice to your in-game actions. The series captivated gamers throughout the 80s and early 90s, before things faltered a bit with the eighth entry. Ultima then took a five-year hiatus before coming back in 1999 for the final chapter - a fully 3D world that promised to end things with a bang. But it was not to be, as its foray into the 3D realm was ugly, buggy, and had a general aura of not even being a complete game, possibly because it went through several different plots and iterations before coming to rest on something that was a shambolic mish-mash of several different versions. It was a grim ending to a once-loved franchise, and effectively killed Ultima stone-dead... which is probably why you never heard about it unless you were born in the 70s or 80s.
Gamer, Researcher of strange things.
I'm a writer-editor hybrid whose writings on video games, technology and movies can be found across the internet. I've even ventured into the realm of current affairs on occasion but, unable to face reality, have retreated into expatiating on things on screens instead.