10 Insanely Confusing Video Games Levels You Got Totally Lost In

9. Wood Side Apartments - Silent Hill 2

Konami
Konami

Silent Hill 2 is a game intentionally designed to be disorienting, as you wander around in a psychological and literal haze trying to figure out why you received a letter from your supposedly dead wife from the titular town. One of the first buildings you enter in the game - the Wood Side Apartments - embodies that confusion perfectly.

Spread across three almost pitch-black floors of corridors, rotting apartments, and the infamous mannequin monsters, the corridors look near-identical to each other, and the map is intentionally obtuse. It doesn't show you your current location, forcing you to rely on red scribbles that show you which doors are locked as you attempt to open them.

As well as being geographically confusing, the apartments contain several logical-yet-cryptic puzzles involving clocks, rubbish chutes and coins, which can take a long time to figure out. It's a deviously confusing and tough start to a challenging game, feeding perfectly into the tone the devs wanted to convey.

In this post: 
Max Payne1
 
First Posted On: 
Contributor
Contributor

Gamer, Researcher of strange things. I'm a writer-editor hybrid whose writings on video games, technology and movies can be found across the internet. I've even ventured into the realm of current affairs on occasion but, unable to face reality, have retreated into expatiating on things on screens instead.