10 Jaw-Dropping Video Game Success Stories You Need To Hear

6. Desert Golfing

One from just last year, Justin Smith's extremely basic-looking golfing title that simply asks you to put one tiny ball into a square hole (there is such a thing) is easily one of the most addictive and joyously simple creations there is, netting it plenty of critics' Game of the Year awards alongside debates on just how long you could play for without getting sick of the concept (over 2000 holes-worth and counting for this author).

For Smith though he'd already put out a string of games like Enviro-Bear and No Brakes Valet, although it was the procedurally-generated Journey-esque landscapes of Desert Golfing that managed to catch on. Partly down to a sense of mysticism (the game just boots with no menu and once you've swung your first, a counter tracking your misses never, ever stops) and the genius coding tricks behind the scenes that give way to what's reported to be more than 5000 holes in total, there's a humble sense of charm in such a title.

Even though the game hasn't been out long enough to track a decent stat for sales and units, the fact that such a simple premise got on so many peoples' radars - and even attempted to redefine the ramifications of a game that never ends once you get going - makes this quite the new-age title to check out.

 
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Gaming Editor
Gaming Editor

WhatCulture's Head of Gaming.