6. The Walking Dead: Survival Instinct
Release Date: March 22nd 2013 (EU) Overshadowed should be in bold red italics on the box art because we all know that TellTales effort is going to be like a well-directed play next to Twilight. TellTales The Walking Dead was a shock in excellence because judging by TellTales previous efforts, no one thought it was going to be any decent. However, what we saw was a fantastic example in how to build tension, create meaningful relationships and actually feel like a survival horror. Yeah, it had a few problems with rendering and characters lip syncing like a dubbed Japanese movie, but they were only miniscule irritations and over all, it was a fantastic game. So The Walking Dead: Survival Instinct a title which we all know is being created to try and capitalise on the success of the series and the (soon to be known for sure,) far better game; is just a bog standard FPS. And - judging by the comical and frankly ugly looking game play trailer - isnt going to be (ironically) about survival, but more about running through an oblivious horde stabbing them in the forehead. I feel its going to be unbelievably difficult for Survival Instinct to replicate that sense of nervous, pant-wetting fear TellTales The Walking Dead had when you hear a horde dashing your way, or building that same connection with each character you meet. And, lastly, because The Walking Dead was episodic, it didnt overstay its welcome. Each one had just enough action, fear and - to be honest - a bunch of terrible puzzles to keep you satisfied. With Survival Instinct however, I feel the game is going to drag on embarrassingly like a speech from your parents about the risks of sex.