10 Masterpiece Video Games You Can't Deny

10. Heroes Of Might & Magic III

Heroes Of Might & Magic III

If you’ve caught enough Jess videos then you’re probably already aware that if there’s a way to get Heroes III into a WhatCulture list, I’m going to do it, and if you didn’t know then that’s really the only thing you need to know about me.

This turn-based strategy masterpiece from 1999 ate my childhood and that of plenty of other people. Perhaps the most wild thing about it is that it’s still fantastic to play over 20 years later. Heroes of Might & Magic III is high fantasy heaven with a number of unique town types to play as spanning from your typical knights to the undead necropolis and tower town that lets you build nagas and genies.

From creature types to its sprawling campaigns, scenario maps, and character building mechanics, this game is so delightfully deep you can’t help but think they just don’t make turn-based strategy games like they used to. Developer New World Computing folded in 2002 alongside its parent company 3DO and the rights to Might and Magic were sold to Ubisoft.

The results have been some hit and miss follow ups but the legacy of the series and its impact on strategy gaming on the whole is undeniable.


Likes: Collecting maiamais, stanning Makoto, dual-weilding, using sniper rifles on PC, speccing into persuasion and lockpicking. Dislikes: Escort missions.