10 Modern Trends That Make Gaming Too Easy

3. Quick-Time Events

The Last Of Us Alongside regenerating health, this is also a staple in this type of lists. With more and more games relying on QTE's for action-heavy sequences, instead of a well-made, fleshed out gameplay opportunity, it's a no-brainer that QTE's are despised by core gamers. Not only do they break immersion, but they also break gameplay, and make for a very easy experience. You messed up and that zombie's on top of you? No worries, mash X to shake it off! No, piss off Capcom, I won't! I understand that, in some cases, it needs to be there... no, I don't actually. QTE's should die a horrible death already. Examples: Shenmue for starting it, Resident Evil 6 for relying on it, Asura's Wrath for basically being a long QTE event, Ryse: Son of Rome for what it's shown so far
 
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Raised under the gentle light of TV screens and PC monitors, I came to be a reverse-vampire; not afraid of that light, but needing it in big doses daily. Gamer by design, game collector, independent game developer, Senior editor at Games Thirst. I love to write about games as much as I love to play them. Don't hesitate to contact me if you need help with any game! Chances are, I'll have played it, own it, or finished it. I never let go of my games, good or bad, and they've piled up to be over 600 (rare editions included). On the less interesting department: metalhead, Brand New fan, some basketball here and there, Watchmen/V for Vendetta/Batman hold a special place in my heart. Follow me on Twitter @CrashOkami, or mail me at christos@gamesthirst.com for anything you want, even article ideas!