10 More Insane Lies Told On Video Game Box Art
Even more games that couldn't sell themselves on their own merits.
The gaming industry is no stranger to using a bit of clever subterfuge in order to sell more copies on launch day - it may even be one of the worst offenders out there. From pre-rendered trailers that say absolutely nothing about the game itself to extremely selective use of footage in teasers (we're looking at you, Grand Theft Auto Trilogy: The Definitive Edition), it seems that there are no depths publishers won't stoop to in order to squeeze a little more profit out of the buying public.
Surprisingly, this can even extend to the very box that the game comes in. Now obviously, a certain amount of creative licence was inevitable in the days of the Atari 2600, when a lovingly rendered painting of Indiana Jones on the box translated to a minuscule blocky smudge on-screen, but as time marches on there is far less excuse for some of the egregious falsehoods we've got for you here.
Whether it's a promise of some exciting gameplay that never appeared, a misleading cover star or an outrageous false claim about the identities of a title's developers, we've assembled yet another batch of insane lies that were staring players right in the face.
10. World Of Warcraft: Wrath Of The Lich King - No Aerial Dogfights
A whopping 13 years since its release, Wrath Of The Lich King is still considered to be the best expansion that legendary MMO/meat grinder World Of Warcraft has had. Players were introduced to the icy wastes of Northrend, facing off against new villains such as the Lovecraftian nightmare Yogg-Saron, and Arthas Menethil - the Lich King himself - in Icecrown Citadel, which remains one of WoW's best raids. The Death Knight hero class was also a welcome addition for high-level players who wanted to both tank it up and deal some major damage.
However, despite these much-loved additions, Wrath Of The Lich King promised (on its box art no less) another feature that simply failed to materialise. A tantalising little bit of flavour text on the back of the Windows edition box teased: "Engage in aerial dogfights with flying mounts and new, gnome-engineered planes". Sounds exhilarating, right? Taking the fight to the skies with your hard-earned flying mount felt like a logical progression for the series.
It turns out though that...you couldn't. Aerial dogfights simply weren't included in the expansion. Blizzard's initial excuse for this omission was that it "wasn't polished enough", citing the physics feeling a little too mechanical. Seeing as all these years down the line aerial dogfights still haven't appeared, polishing up the physics can't have been high on Blizzard's list of priorities.