10 More Video Games That Sold Millions (Despite Being Terrible)

5. Anthem

Tomb Raider angel of darkness
Bioware

This one took a bit of research.

EA have never officially revealed Anthem's sales data, but thanks to the fine folks at SuperData Research it's public knowledge that Anthem made $100 million in digital revenue in its launch month, only $3.5 million of which came from in-game purchases. As such, you can reasonably intuit that Anthem sold well over a million copies. Furthermore, by actually playing it you can also ascertain that Anthem was lucky to sell over ten ???????? copies, let alone a million.

For a game about bombing around lush sci-fi vistas in Iron-Man style power armour, Anthem is unspeakably dull. Once you've spent the dozen or so hours it takes to polish off the campaign, all you're left with is a ceaseless, joyless grind of bashing overly familair enemies in increasingly dull locations.

The fact that you can apply the previous sentence to any number of Live Service failures over the years (The Avengers, Babylon's Fall, Godfall) shows why Anthem failed. It was yet another mediocre entry in an overstuffed market, and soon found itself occupying one more casket in an increasingly packed graveyard.

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Hello! My name's Iain Tayor. I write about video games, wrestling and comic books, and I apparently can't figure out how to set my profile picture correctly.